By Heather Searl I was sitting right across from them when it happened. I was taking notes while my client conducted the interview. Everything was going well. The participant was definitely [ … ]
The 3 biggest problems in Product Management today – part 3 – Communication
by Saeed Khan This is part 3 of this series on problems in Product Management today. Part 1 of this series covered issues with various Product Management roles and responsibilities. Part [ … ]
Roadmap Planning as a Zero Sum Game
By Rivi Aspler In game theory and economic theory, zero-sum describes a situation in which a participant’s gain or loss is exactly balanced by the losses or gains of the [ … ]
We’re 7 years old…and a week
In what is now a truly unplanned tradition, I completely forgot (yet again) the anniversary of this blog. No fanfare, no fireworks, no cake. Just a blog post and a [ … ]
Know when to call it quits
by Liraz Axelrad When asked about the future of “Home” – Facebook-not-really-mobileOS-but-kind-of” Mark Zuckerberg said: “It’s a tough thing determining when something doesn’t work, and when something hasn’t worked yet”. [ … ]
The 3 biggest problems in Product Management today – Part 2 – Process
by Saeed Khan In part 1– I listed the following problems as the biggest ones I see facing high-tech product management. poor definition of roles and responsibilities significant gaps in repeatable [ … ]
The 3 biggest problems in Product Management today – Part 1 – Roles
by Saeed Khan As Product Managers, part of our job is to observe, understand and correlate information about our customers, prospects, markets, competitors and organizations. We then take the insight [ … ]
User Experience: A Primer
By Heather Searl Every time I log into LinkedIn I’m asked to endorse someone else for user experience knowledge. I’d like to think this proves user experience has grown from a [ … ]
Happy Star Wars Day — Rules of the Product Management Jedi
In honour of Star Wars Day — May 4th — I thought it was appropriate to reprint this oldie, but goodie. 🙂 Enjoy. Balance many opposing forces to achieve harmony [ … ]
Passion and product teams
We act as though comfort and luxury were the chief requirements of life, when all that we need to make us really happy is something to be enthusiastic about.—Charles Kingsley, [ … ]